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Castlevania: Lords of Shadow 2 moet nog dit jaar verschijnen

Official PlayStation Magazine UK en Official Xbox Magazine UK hebben beide nieuwe details van Castlevania: Lords of Shadow 2 en wij willen deze met je delen. Bekijk hieronder de nieuwe details en laat ons eens weten of jij zit te wachten op Castlevania: Lords of Shadow 2.

Nieuwe details Lords of Shadow 2

– Lords of Shadow 2 will be the concluding chapter in the reboot

– Anchor points will be highlighted only if players want them to be and won’t be apparent on harder levels at all

– Transitions between environments are seamless

– Teleporters, much like in Igarashi’s Castlevania titles, replace mission summaries

– One boss encounter was described as longer but more varied than those in the original

– Players have free camera control. When left alone the camera behaves similarly to in the last game

– The Combat Cross has been replaced with the Blood Whip, but the two are very similar in function and gameplay

– Like the Cross, the Whip covers a large range of the screen and can be used to string light and heavy attacks together for combos

– Magic has been replaced with Dracula’s Blood. This doesn’t regenerate, but can be earned through killing enemies

– Evasion, blocks and counters top up the Focus gauge. When full, blood erupts from enemies on impact

– Taking damage empties the focus meter

– Light magic has been replaced by the Void, and Dark Magic is now called Chaos

– In addition to the Whip, the Void Sword allows players to regain health with attacks, while the Chaos Claws can break shields

– Dracula can glamour mortals to seize control of them and take mist form for stealth, or to pass through grating to access hidden areas